All the other objectives require deliberate actions the Green Objective is triggered by simply clicking on the station. There is no warning or safeguard in place to prevent players from unintentionally triggering the Green Objective ending.Instead the player chooses to embark on a possibly eternal quest, searching for a way to save humanity. Learning that the Earth and the Sun were destroyed eliminates the player's hope of returning home. Furthermore, human culture lives on through radio and electromagnetic transmissions. In fact, they believe that human nature causes humans to be built anew every day, with a new persona replacing yesterday's. The player accidentally survived because the Nomad was diverted off course the Nomad has been drifting through the universe for those 100 billion years.Īlthough the Judges/Architects concede that destroying the Sun and humanity was genocide, they do not have any remorse nor do they share human morality. The human Sun happened to be one star they destroyed, 100 billion years ago. The Judges/Architects believe that the only way to maintain the universe's thermal balance is to transform certain stars into black holes. However, as soon as you go into orbit around the space station, the Green Objective is completed and the game ends.Ĭompleting the Green Objective allows the player to meet a representative of the Judges / Architects and question it about who they are and their role in the game's events. You can travel to the Green Star system without ending the game. No other actions or specific technologies are required, although at least one Space Folder upgrade will be necessary just to travel between the stars. The only action necessary to complete the Green Objective is to travel to the Green Star system. Also, unlike standard resupply stations, the Judge/Architect station is not detected by an Interferometer, which shows an empty star system. It is always a Yellow Dwarf star orbited by one large space station with a different appearance than the resupply space stations encountered elsewhere. The Green Star is always located at the F30, roughly three-quarters of the way down the bottom string of stars. You are taught one power-related technology. The star's location is shown on your map using a green symbos. This triggers a cut scene showing an encounter with a giant structure where you are instructed to visit a star named STAR JUDGES/ARCHITECTS (or the corresponding glyphs if those words have not been learned). (The exact conditions mirror those for the Blue Objective, which discusses the criteria in more detail.) The player meets the Judges / Architects (in place of a random encounter) when entering the 15th new star system, e.g., 14 stars on the map are already represented by colored circles and the player is now entering a new, unexplored system. Completing the Green Objective unlocks the Arrow space ship. When the marker for the Green Objective star is first added to the player's map, the Flea ship is unlocked as an available departure ship for subsequent new games. Although the Green Star is not the closest possible objective, the lack of other steps or required technologies make it the easiest of the five objectives to complete - and is the only objective that players are at risk of completing unintentionally (see bugs). The only step necessary to complete the Green Objective is to travel to the Green Star. However, it is possible to discover one or both of the Yellow or Orange Objectives first. Traditionally, the Green Objective is the second one discovered during a game, after the Red Objective. It is given to the player by the Judges / Architects once 15 star systems have been explored. The Green Objective (or Green Mission) is one of the five possible objectives that can be completed, triggering the "Endless Traveller" game ending. The Judges/Architects station at the Green Objective star
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